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Some sprite stuff
Did a little test to adjust Inks Character Assembly Method to make Red Earth ish sprites, found this old wood mantis thing from a few years back, and am losing my shit at FFS 3.6
How ya'll doin?
Speaking of, the first byte of every "frame" dictates the length it stays on screen in ticks, which is convinient since Mugen and the CPS3 run at 60 FPS. Also found a bunch of stage addresses. That in tandem with the palletes means arcade perfect rips are very possible
Finally back at thyis dude. Got his standing light punch done. Might do a jump or something next #pixelanimation #gamedev
Someone asked if there were any screenpack mods for HDBZ. There isn't really, but revamped the lifebars a while back. Here's some palletes (last one is by wavyboi on the HDBZ Discord)
I had no real choice in the matter, i had to do it
When's Annie? Now's Annie! #Skullgirls #MUGEN更新情報
So @HB_Production suggested a Guilty Gear inspired winqupte for Black. Now i added a few more, and made it so he says this vs Human opponents like Tien and Krillin