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11/13
That DF foundation allowed for a LOT of room for fun stylization & animated effects.
Here's a "water-drop on ink" look I stumbled into✨
Didn't have a use for it, but I'm def saving it for later
...Reminds me of those tear-stained letters in YA novels😭🌹💌
Got some LINEWORK comments on my Lantern post https://t.co/sgCtZ4P2PP
So here's a thread on Linework process & my learnings from this project:
1/12
Linework is a topic Tech-Artists think a lot about—It’s partly why I started this project:
Doing a bit of painting recently for a thing at work. It's been ages since I've done anything 2D, so this is a nice change of pace 😋
Here's a tiny warmup from a few days ago
🥑🥑🥑🥑🥑
// Petrified Obsidian Infinities //
An old thing I don't think I ever shared
#GameDev #gameart #madewithunity
Couldn't resist throwing together a quick gif of this before moving on with the rest of the project. It's just a super cool style!
Based on the work of Cbotme: https://t.co/s7191tL7Cg
#gameart #madewithunity #shaders #SubstanceDesigner
Ay, Twitter! Check it out!
Starting a progress thread on this WIP personal project!
💀💀💀 The God Hunter 💀💀💀
Based on the incredible work by @Cbotme
The goal is to accurately recreate their 2D style in real-time 3D
#gameart #AmplifyShaderEditor #Unity #shaders
Hey, I'm Steve! 👋
I'm a 3D & Shader artist + Co-founder of @PolyKnightGames
#artistsontwitter #ArtistOnTwitter #gameart
@PolyKnightGames is streaming now! Come hangout: https://t.co/NBv9yRodFI #gamedev #indiedev