G1fan 🎨 3D V-Artist ✨Comms Open!さんのプロフィール画像

G1fan 🎨 3D V-Artist ✨Comms Open!さんのイラストまとめ


🎨 Commissions Open! @
g1fan.carrd.co

3D Artist w/ a focus on VR.

I sell models!
g1fan.booth.pm
g1fan.gumroad.com

Profile Pic by @Taaaaanner1
bio.link/g1fan

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This week I've been messing with custom normals to achieve clean toon shading in 3D, studying the techniques used in games like Guilty Gear. The topology is so far from what I'm used to, it's really taken me out of my comfort zone, but I'm really happy with the results so far.👌

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Once modelling is finished I unwrap and import them into Substance Painter, where I bake down the details from my high poly sculpts and do pretty much all of my texturing.

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I start by blocking out the major forms in ZBrush. Then I refine the shapes until I have my finished body. I retopologise the sculpt in blender. I block out the clothes around the low poly body in blender and then bring them into ZBrush to flesh them out.

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I immediately though of a cross between Plankton and this guy.

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