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First official ice cream of the year with the #b3d Institute crew!
WIP: trying to get the original softness of the BI material into the #b3d cycles shader is actually quite tricky...
kit bashing some old Elephants Dream #b3d models with new Cycles materials for #caminandes
@gleb_alexandrov @dingto I think the Camera Data -> View Zdepth input might do what you want?
@artificial3d @shapeways admittedly i was a bit disappointed w/ the stripes (& poly limit) oh well...
@BlendBoundless @andrewpprice on second thought, this might save a few secs rendertime in return for less accuracy:
@andrewpprice @BlendBoundless just an ordinary medium-sized cube, here's the setup
thank you @riakiotakis for making texturing -once tedious and time consuming- the most enjoyable part of #b3d by far