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#37 There is a team of Russian devs that makes BL games: @Manul_Games . They made a short game called May and are now working on Dead Forest, a fantasy game with animal boys.
You can get May here: https://t.co/Gbtb7uPgpD
TIL there is a Chinese Bakudeku fangame called Re: Liar’s Practice and it was translated in English.
Here's the translator's page: https://t.co/yQBHIbJAEA
Some of the November Boy character profiles.
Their official website is still up by the way: https://t.co/1vcOH6SAX0
#36 While we're on Sekai Project, they launched a KS campaign in 2015 to fund the porting and localization of Witch Boy Magical Piece by Rosemary House.
There was 0 advertising, they reached 44% of the 57k goal and never talked about it again.
Conclusion: Sekai Project sucks.
#35 A few years prior, English publisher Sekai Project announced the localization of another Korean game: November Boy by Team Anago.
But because we can't have nice things, Sekai Project reported being slowed down by "programming issues", then never mentioned the game again.
#34 The first and only Korean BL game to be localized in English is Beyond Eden by Studio Pieplus. They translated it themselves.
It's a story set in the Victorian era where a man is set to exact vengeance on the household he grew up in. You choose whether he tops or bottoms.
#32 It's actually not that rare for a single person to do the writing, art and programming in a visual novel. It IS rare however for them to make their own music as well.
Save for the music, Kurosawa Rinko (ADELTA) made Hashihime all by themself too!
#31 Hadaka Shitsuji's artworks, writing, programming and music wre made by a single person: Togo Mito.
He also voiced the MC Tomoaki, so you could say that barring the rest of the voice acting, the whole game is a one-man-show.