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Skipping the boring parts, five years ago I started designing. I never defined myself as a gun designer but it's inevitable that if you know something very well, you'll work inside it. Well I know a lot about guns and I did a lot of work in guns
Ultimately, I just wasn't compatible with the SHG management, because I really wanted to make cool stuff, and they ended up making Vanguard... perhaps by now we're all reaping our karmic outcomes.
using and combining all the different types of edges (straight, chamfered, beveled) with variety, logic, and rhythm, not treating every edge the same, is a fun and central element of hard surface design. with enough patience and attention to detail, anyone can become an edgelord!