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cyberpunk hacker::netrunner | #GameDev tweets @replgames | weightlifter | @hashicorp console cowboy & open source wizard, ex- @puppetize | He/Him | ヽ(´▽`)/
briancain.itch.io

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Learning how to do pixel art with for the summer slow jams this weekend! Here's a little scene I threw together with some of the tiles...I used The Legend of Zelda on the NES as a reference

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Watching the stream this evening learning about ScriptableObjects using . This class lets you define all the kinds of attacks monsters could use in I've also added the chance for an attack to miss and a new menu UI for selecting moves

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2 Thread 🧵Starting out by finally learning the right way to do UI in ! Using familiar placeholder sprites, here's a mock up of the battle UI. It's laid out similar to the game so no back facing sprites like

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