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Another funny one. These all started as VR mocap and then were pretty heavily fixed in Blender.
I've been working on some IR animations for my unity project lately.
Since he's basically gonna be the player's sidekick in the game I wanna make sure he's pretty expressive (he was a bit robotic and vacant before)
#b3d #3Danimation
And the award for the most obscure character I've modeled goes to Igoo from Herculoids.
#b3d
I say, I say, mighty fine stream today, mighty fine!
Foghorn is mostly complete. Tomorrow I'm thinking I'll model Shaggy!
Hope to see you there!
I found an AI pokemon generator so I took some of my favorites and fleshed them out. I did my best to try to get that Sugimori watercolor style.
Feel free to come up with names for them if you want ^_^ The generator: https://t.co/ToAo4bK8MF
I thought I'd share a little progress shot of my Eustace model from courage. DIfficult character to translate in 3D but I think he's looking alright.
#b3d