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One of the things i like the most from #pico8 is the map editor that can be used in several ways and make a lot of it code free and its so fun
(the mess on the lower parts is shared space with some sprites so pls ignore)
With the remaining space on the map I was able to draw different room which are still wip but its cool to have the option
This part is the encounter distribution, in the game you encounter hordes of enemies, but they all spawn in the same 5x4 space on the room. The game picks a random one from each column.
@GamingMistress @tashasounart @TheSeg lol who knows, but I have a few examples here: https://t.co/Knsx6Ge7OE
Dammit implementing the levels is way more time consuming that I expected
Tentacle animations I've been working for a while for @BannonRudis rpg game :DD
#pixelart #ドット絵
Was reorganizing some assets for my #pixelart portfolio and forgot I had all these babies, one day this game will exist one way or another.
So I was trying to add a gif, so I added this bg to a pico8 gif and this happened:
(it's the same image with pico8 palette)