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Call Of Mythさんのイラストまとめ


We are a team of indie developers making our first game - Call of Myth - a #Lovecraftian #CCG with madness mechanics and three different factions.
#Cardgame
callofmyth.com

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We arrived in this place guided by fragmentary information from radiogram of Cyrus O’Meili. I still can’t believe this incredible set of circumstances. Too bad that Cyrus apparently won’t know about the discovery he helped to make.
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Many charlatan-scientists state that the Earth was inhabited by huge worms that could dig kilometres-long tunnels. Also, those rogues claim that its habitat is not only was but is the Nevada desert.
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Hastur's passive ability - Open mind. Draw a card when your creature gains Madness. That works good especially if you have a lot of creatures with a Madman tag. Don't forget that you can have maximum 10 cards in your hand!

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Here is a Hastur frame. It differs a little from Yig's one, every Leader has its own frame.
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Drawing this card I tried to do my best that's why this "what did we started from" looks unusual!

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"King in yellow" by Richard Luong
https://t.co/YgEv4eDDn7

Carcosa was the promise that came Hastur to life from nothingness.
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One more "what did we started from"! Yes, blastulas aren't purple, can you imagine that they have the colour? :)

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Today we want to introduce one of our leaders. Yog Sothoth, one of the Outer Gods. It embodies a never-stopping transformation and eternal change.

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Madness – a misty haze looming on the edge of consciousness. Phantom and beckoning, it is always there, it is waiting for your willingness to respond. To accept it, to lend a hand and to vanish into it.
Artist:

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Now we gonna tell a bit about our mechanics. Here is a Yig, one of our leaders. We have 3 factions (Old Ones, Outer Gods and Humans) and 3 leaders in each one.

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