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Study from a few weeks ago. Kinda fun meta thing as a human to imitate AI art.
Sketching session with the @resolutiongame concept artists today. We did generated characters.
Considering that these types of fantasy covers is what got me into game art in the first place, I've done surprisingly few of them. This is one of those few, painted for @DemeoGame. I need to do more of this, less powerpoint! Character designs courtesy of the team!
Did the mistake to look at drawings online. So, had to see if I could push my dynamism game. I got maybe 40% there.
@Kappische @blondie_comic @resolutiongame Nothing can top a classic like Munchies. The actual app was called Crunchies I believe. Probably to evade IP lawyers. That is one sweet logo. Such graphic.
(For others; we're talking about a game idea of Daniel's that me and Aron implemented as a birthday present. :) )
@botteu Which also speaks to that you should always aim for the minimum, bc shit always gets more complicated than it seemed in your head or design doc.
15 min 'round brush only' study. I hear all the kids to that these days.