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@anemonaderio But that's not all!
All the entries on the contest will get an Ankora: Lost Days digital copy. Just for being amazing artists. That's it. That's the tweet!
We'll contact you during this week.
Here is the 3rd special artwork for Ankora: Lost Days. This has been illustrated by the amazing artist @Ernest_Sala 😍
It will be also included as a reward in the Kickstarter! 🤩🤩🤩
https://t.co/pJvrJSkQ8w
Do you want an AMA today? Just right here? You can ask us anything. At 5 pm CEST / 11 EST.
Hey, what about an AMA on Twitter tomorrow?
You just have to bring the questions, we (maybe) have answers.
First week of 'Ankora: Lost Days' campaign in @Kickstarter!
You're amazing ❤️❤️❤️
https://t.co/pJvrJSkQ8w
Ankora Fanart Contest Time!
🖌️Draw one of these Mûn in your style.
🐦Mention us on Instagram or Twitter with #AnkoraKickstarter
↪️You have until Monday 20th.
✅We’ll announce three winners on Monday 27th
🚀You can win a Physical or a Digital copy of Ankora: Lost Days.
We just blink and we get to our goal!
We have the best community.
Thanks for your support to #AnkoraLostDays, for sharing our campaign and for trusting in us 💫
https://t.co/nr2QZfNc7G
Así que si hoy cuando salga a las 6 de la tarde lo descargáis (es gratis!) y lo probáis aunque sea un poco y dejáis vuestra review en Steam, nos ayudaréis muchísimo. No solo a nosotros como estudio, sino a la gente que ha trabajado en él en general y a Violeta en particular.
Así que ahora no solo teníamos que hacer un juego, sino que también teníamos que hacer dos. La idea de la visual novel estaba ahí, por supuesto, pero... No teníamos el equipo ni la capacidad para acometer algo así.
Éramos (y somos) un estudio chiquito.