//=time() ?>
This is what I did in step E, I rarely do it, because I always find it boring and tedious, but this time I ended up getting a bit of a taste for it when executing it (Maybe I've learned to do it correctly now? (only time will tell)
An example is that after step B, I would go straight to the final render, painting over and changing what I don't like (but now I include new steps like C and D to prevent and reduce the work time on the final render.)