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Two years ago Ina blessed me with this hit tweet https://t.co/TNh57uTiHk
There's still room for improvement but it made me want to do more projects in that style 🤔
I experimented with shaders in Blender trying to get a stylized/2D-like render
Idk how convincing that turned out to be 😆
I wish I could work on this project faster but video games are taking my attention away 🥲
@ironicsoap First I used the Extrude along curve option in Maya to create a base, then I used the Deform > Nonlinear > Bend deformer to make the skirt circular