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DBS:Broly
Promare
Expelled from Paradise
MGS4 https://t.co/sg5eSJgRkl
I uploaded a simple video talking about my amination process for SFM. If you're interested in hearing how I do my animations in SFM, then check it out!
https://t.co/vKqm4BtX1a
I dunno why, but this Bea model has been the easiest model I've animated within Blender this year. I might do a fight animation down the line using her so keep your eyes peeled.
For the past couple of days, I've been talking with several of my friends, MCN manager, and some other contacts about the COPPA thing. I created a thread sharing my findings and thoughts.
#b3d More messing around with this shader and I got the specularity maps working. Even got certain metal parts to look shiny. Now...to decide where I'm gonna use this shader 🤔