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Keepin' at it! Fixed up the face a bit and blocked in most of her gear. Gonna start refining things next
https://t.co/RRh5tjlgkA
It's good to be jumping back on some N8t progress for the first time in a little while! I'll be starting on the retopo stuff next, but here's a small base color update in the meantime
Here's a BPR render for it and Afu Chan's art that I'm trying to reference:
I'm getting there bit by bit! Figured I'd mix things up with a different ZBrush material for the sake of my eyes, and I feel like I'm getting closer to moving onto the low poly
Alright! I'm mostly done cleaning up the parts. Just gotta work on that hair blob and then I can jump in on some of that detailing. The scars will probably change things up a lot. I think I might try a blendshape expression when I'm just about done with the highpoly
It might be kinda late but I wanted to join in on #PortfolioDay! I'm a Character Artist that's currently looking for new opportunities! In-house, remote, or freelance; all great options. Thanks for checking out my stuff!
My portfolio: https://t.co/rra44Qhaqd
This project is almost finished... I just gotta fix the lighting for the last pose and get it all presentable. It's so close
Here's one of the last WIPs for this project! I still gotta rework some of the lighting before I start in on the presentation shots. There'll always be places for me to improve on this, but I think it's important that it will be finished!
#3d #gameart #MikhailRakhmatullin