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Another project from the character creation course earlier this year. Destiny 2 character sculpt, snuck in Dan Avidan as face reference. Only the face had to be textured for this assignment. Concept art also by me.
The exam deadline for this project is long since over, and I'm relatively happy with the results. It was a first time doing a full body sculpt with the accompanying assets. It'll be fun to revisit this and do proper textures later.
https://t.co/hiLsClGCc6
It's that time of the year again, exam time! WIP on my character creation exam. Getting all the basemeshes down before sculpting can begin.
@Birmit_C My Paladin of Devotion, he's large, intimidating and so very friendly. He doesn't like the cold, but is grown up in the mountain regions and he was recently returned from death by a devan.
A few final uploads from the year. One personal Telthion, two commissions and a Beetle Knight school assignment. Not named in order! Happy new year!
@immortanjill There are no bards in WoW, but that doesn't stop me from rping one. This is my good for nothing, legs for days 6'10" curly-hair-boi. He's weak to people who's no good for him, and he's certifiably the worst. He's kind of a jerk sometimes but he's got a heart of gold.
Posting a bit less right now because I'm in the last stretch of my first assignments for this semester. A blockout wip for a level in Unreal, Sci-Fi hatch with PBR workflow, a shaman character for character design and a design for a shield to be sculpted.