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David V. Kimballさんのイラストまとめ


Proud husband and father. Marketing Director at @Virtasant, Smash Bros. content creator, fan of liberty & Romans 10:9. To God be the glory. ✝ Views are my own.
davidvkimball.com

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Kirby 64: The Crystal Shards - Cut Content:

Unused Graphics:
• Early art of Kirby 64 is present in the game's data, including a similar set of portraits used in early pre-release shots.
• A strange HUD of some sort that might be related to debugging is also among the graphics… https://t.co/ykhF0s2nBG

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Improved Marth and Peach texture pack update!

Thanks to for reworking the lighting for these characters, it was much needed.

Reddit thread updated with the latest textures, renders, and .blend scene files.

First two are new, second two are old:

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the virgin Sunshine Bowser vs. the Chad Giga Bowser

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When someone says "Link," which version of the character immediately comes to mind?

(Images for inspiration)

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Of the renders pack, these are my least favorite by far.

I'd love to see a tweak all of Marth + Peach, but also Pichu's CSS icon to look better.

Instead of using Photoshop, my preference would be a Blender tweak if possible. If anyone does a revamp, please let me know!

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For this 2001 Melee promo poster, they did *not* use a render from Melee to represent Donkey Kong.

As you can see from the third image, DK's skin is much more yellow in Melee. They likely drew from some Donkey Kong 64 promo render.

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Excuse me Mr. Yankovic, it has come to my attention that there is a slight error in your logo on your website. Just wanted to let you know.

Also, I can't wait to see you in Seattle.

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For those wondering, is a platform-fighting game (in the same vein as Smash Bros.) that comes with built-in character and stage creator software. Since the game utilizes unique tech that allows for sprites to work dynamically on 3D models, animating is super easy!

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