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finalized Jenny Lemon design, for my @Ludosity dating sim. ended up basing it more on her Slap City design.
@sharkydaemoness it depends on the kind of character you're making, but generally i keep it simple. tho i like having hair overlap with itself or parts of the character's body to give it a sense of depth even when in reality the shapes and design are very simple
the new character, debbie, is the shopkeeper for the game! she is also one of the most expressive characters, as evidenced here:
#furry #characterdesign #gamedev
last month's ptrn sketches! first one is Firebun, a character from a heist roguelike i'm working on.
a couple designs i did for a very good friend's personal project
#furry #characterdesign