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Added breadcumb to the top-left of #DOTween Timeline because it's nice to have it:
1. GameObject that contains the Component that holds the Visual Sequence
2. Component that holds the Visual Sequence
3. Visual Sequence name
#unity3D's missing EditorGUI.UnityEvent method blocked me for almost a day while I found a decent workaround but I managed, whew :)
I'm a comic artist/writer who learned to code and now makes games and more digital stuff than paper stuff. Stuff always prevails.
#PortfolioDay
@patrickklepek Still There and Nauticrawl :)
https://t.co/2avw2y0bEk
https://t.co/kSsEBOMHjX
After I wrote Still There I drew some narrative/symbolical sketches of it, and now they are Steam cards :)
#IndieDev #gamedev
https://t.co/2avw2y0bEk