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#carmodeling I couldn't resist: stickers... ready! #blender #b280 #blender280 #b3d #eevee #f1 #ferrari
carbody done, now I've started preparing the details #carmodeling #blender #b3d #blender280 #f1
first step (the easiest one): the car body mesh. I decided to use the @cgmastersnet 's base mesh technique to get perfect reflections despite the simple shape because i'll create a lot of holes (screws, etc.) #blender #b3d #blender280 #f1
I've just started another car modeling personal project. It will probably take a long time because I'll work on it in my spare time, so... be patient 😀 The subject will be italian, red... and fast 🚗 stay tuned! #WIP #blender #b3d #blender280 #f1
#blender280 faces overlapping in wireframe mode (objects selected and deselected) 🤔
#carmodeling last update before final renders - the model is ready, as well as materials; now I've started rendering and it will take a while because there are several views to calculate. stay tuned #blender #b3d #alfaromeo #3d #3dart @cgmastersnet
#carmodeling update - last modeling step: simple interiors (with some details in the steering wheel area) and first render preview with the car assembled; next step: some tweaks on exterior materials #blender #b3d #blenderitalia #car #alfaromeo #wip @cgmastersnet
#carmodeling update - rims are next step, not particularly difficult but their material is the most interesting part: rims are made of two different elements, in solid mode their connection is sharp, but in render mode it's smooth (bevel node) #blender #b3d #wip @cgmastersnet
#carmodeling update: car body elements completed: rear fender and bumper, trunk, roof #blender #b3d @cgmastersnet