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you know how im trying to figure out how to make my 3d models look like my 2d art? I played with a certain renderer and shaders and man.. it's toughhh this is nice but its not perfect and i might have to look for diff solutions..
turnaround metabee, just wanted to see how exporting an animation worked on the program
have some wee geometry bugs with the rig but for the most part it's functional ^^