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Something that slipped my mind: I cobbled together a little drawing through the power of reference materials and vintage 2000 Paint Shop Pro 7 vector tools for @Rock_Miyabi's Mega Man Valentines Day event. A Beat/Eddie drawing for @DrFresh113!
Toying with the @SnakeHillGames Sprite Lamp example in Unity with a Super Mario World palette to test an idea. I've hardly seen anyone actually try "real time" sprite lighting with such limited palettes, and I am SO tempted to be the first… but any artists I'd hire would hate me
@NonTrotski Do mass produced enemies count? Advance Wars: Days of Ruin had these goopy enemies, Oozium 238! Mario & Luigi: Partners in Time(also DS) had the goopy Handfakes, and Pikmin has its share of slime things, but... I guess none are on the same level as Gooigi/Inklings/etc. 🤔
Gravity Man! I wasn't kidding when I said I'd take part in @PizzaStart's cool collab with the same app I made my icon in. I mean, I was originally TRYING to draw good, but eventually realized I don't have any Samsung Pen skills yet, and just leaned into the faux kid crayon vibe😅
@ponettplus I like how in Sonic Advance 2 and 3 they went from having about twelve walk/run frames total to twelve-million frames
@NonTrotski Four characters I'd love to see announced for Smash today