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@mikeBithell Thank you for the opportunity!
dotAGE is a merciless turn-based village builder inspired by euro board games and roguelites: Agricola meets FTL!
https://t.co/0MKeQFVmfB
Bug of the week!
- Events that resuscitate Pips now won't kill them again the very next turn
#indiedev #gamedev #programmer #pixelart
Thinking of letting rabbits wander in the grass tiles instead of the forest, scattering if you build on their tile! What do you think?
#pixelart #roguelike #indiedev
Remember the "children play pretending to work" bug? Who would have guessed, it is now a feature!
#roguelike #gamedev #indiedev
Bug that will probably become a feature number 323: children may decide to auto-train themselves to a specific profession, such as Fishermen, even if they cannot perform the job at all.
They get to play with a cool hat, tho.
#pixelart #roguelike #indiedev
A burning Pip may wise up, drop and roll to take out the fire, saving you the hassle to find some water!
#pixelart #roguelike #madewithunity
Counting too much on the sturdiness of tools can be a bad idea. Sometimes, a tool may break.
Your Pip will need of new one, as well as a few more days of training so they get used to the new handle!
#screenshotsaturday #pixelart #roguelike
Oh no! Again, I must announce a delay for dotAGE. A lot has changed this year and I must make sure everything clicks together!
Please be a little more patient, I am doing all I can to craft a cute (and deadly) game! Wish me luck!
#pixelart #indiedev #roguelike #gamedev