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The new butcher is ready to slice some meat! #indiedev #gamedev #pixelart #screenshotsaturday
Your first responsability as the elder is choosing where your first dwelling will be palced inside the valley. It is a very important decision, so take your time! #indiedev #gamedev #pixelart #screenshotsaturday
Added the option to let creatures move to a new home, which will find a new one if the current one is not suitable anymore, instead of just dropping down dead. #indiedev #gamedev #pixelart #roguelike
High-end buildings and research balancing still underway... Pips seem to like living in something else than a shabby shack! #indiedev #gamedev #pixelart #screenshotsaturday
Slow week due to so much work, so you get just a new version of the Pensatory for this #screenshotsaturday! #indiedev #gamedev #pixelart
How very convenient, when hovering their hen, chicken will now reposition in line so to show their current feeding status #pixelart #indiedev #gamedev #roguelike
Having some fun with races, here is a fish with a hammer, aka hammerfish! #indiedev #gamedev #screenshotsaturday #pixelart (also, cat!)
In-between bugfixing, there is always that urge to add something, so here is a new (future) feature: Pip races! Starting from the Bullpip. #indiedev #gamedev #screenshotsaturday #pixelart (I know, I know, but it HAD to be done!)