//=time() ?>
Here is some new elder voice tests! Thanks to @HunsbusherJake for the awesome takes, very humorous and in tune with the game tone! Stay tuned for more voice blurbs, we're going to strike that elder voice down :)
Welcome on board!
#roguelike #pixelart
Adding some flair to the narration, medieval style!
#pixelart #indiegame #uxdesign
This week, I revised plant mechanics to allow more variety while still mantaining the UX simple. Crops, vegetables, fruit trees, and various other plants are now supported!
#indiegame #pixelart
(late #screenshotsaturday!)
....I forgot I added this resource to the game.
The joys of randomizing traits, am I right?
#roguelike #indiegame #madewithunity
This week, I'm adding more life to the village squares. Market stands can be used to make villagers happy and to increase sociality (and don't forget the banter!)
#roguelike #pixelart #screenshotsaturday
A good friend shared this discovery! It seems that dotAGE has been seeping into the AAA world!
#gamedev #indiedev #ResidentEvil
Placing crops & fields will transform the below tile into soil. As the village changes, so does the terrain around it!
#gamedev #madewithunity #indiegame
My #indiedev superpower? Grossly underestimating the cost of adding mechanics when they sound cool.
(three more added today :D)
Let's welcome the rabbit hunt season!