//=time() ?>
Been spending the past few days making this toon shader. It's a culmination of what I've learned thanks to miHoYo, ArcSys and shader friends! I plan to make a showcase video before releasing it. Thanks to @creations_eu and @KannagiBoiya for lending me the model.
#blender #b3d
Congratulations miHoYo, finally you started skinning your characters' front hair bangs 💀
The Doctor
Collab with @Just_ScaasI
#原神 #genshin #genshinimpact #dottore
Bloom experiment - because Blender's EEVEE bloom doesn't give you that much control, custom bloom nodegroups are really the way to go!
this is just an experiment i swear! i'm not posting 4k reference renders of an unreleased character!!
#GenshinImpact #Genshin #原神 #Candace
Experimenting with compositing "constant-width" rim lighting for Genshin Impact shading. This starts by rendering a view layer with only the main mesh visible, doing "edge detection" on it, then adding the result of that on top of a view layer with both the main and outline mesh.
@genshinBLANK did you know that this was rendered with the free, open-source 3D suite called Blender? Please use my shader thank you
i saw this vtuber avatar being sold on booth with this cute finger heart pose and knew i had to make my repo's preview image inspired from it
Shader test for Demon Slayer. Fantastic models and texturing coming from CyberConnect2.