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Ricochet was a shower thought, literally!
I had a thought about a game where you played a sort of rayman like character but could do melee attacks and ranged attacks (at the cost of your melee)
threw in rottytops (we need more zombie protags) and boom
ricochet https://t.co/NYZcBSxO40
I tweaked the totem to be less busy and fit with the fight https://t.co/wX9qalUMkm
Finished
since bosses aren't tied to world progression no more I can make more backgrounds like this
a world 2 boss will have you climbing up totems as reishi https://t.co/9a7wXaJXLz
While a sad thing to say, but I think I might cut the slide move for something else. That being a paintvale moment system
If you gain speed and can hold it, you can be rewarded with stuff like a higher wall scramble
The simplest way is the walking attack
Alright so just cuz
I made a ref of the time cultist enemy, mainly cuz I feel like this would be one to be drawn more