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updates on #RetopoFlow for #b3d 2.80: starting to rewrite UI using new CookieCutter. still very much a wip (tons of style tweaking, more issues/bugs to eliminate, few more UI elements to create, some "glue" code to write), but RF for 2.80 is finally starting to take shape!
#RetopoFlow UI system handles well unicode characters! in the attached screenshot, bullet chars for list and em dash at end. also, italicized words ("runs _very_ slowly") and subheaders ("Known Issues...", "Final Words...").
improved #RetopoFlow help system: now, all built-in help docs are accessible through the help system without needing to change tools!
#b3d #retopology
made pacman clone to prep for game dev workshop (feb27) for next gamejam (mar3-5) @tayloru @TaylorCSE @pygame_org