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In anticipation for Unite and Fight, Cygames has given some tips in-game on 1 turn strategies for Extreme to unlock Extreme+
Lucio
Revelation (S1): Reworked. Now provides Shield/Revitalize/Strength to allies. CD to 7 (6 at +).
Out of the Ashes (S2): Also adds "Gain 1 Wings of Justice stack"
Awakenings (S3): TA up, dark damage cut to self effects increased
(1/2)
New support skill: reduced Dark damage to Light allies based on number of Light crests. Works in the back row.
Sarunan (light)
4* CA: light atk up buff increased to 4 turns.
5* CA: Healing Cap Up (stackable) effect is undispellable.
Mad Veil (S1): Now adds 1 Light Crest
Hitch Force (S2): Effect changed to Light Damage, Holy Spike (see: Sage). ++ still drains 1 CT as before
(1/3?)
Supports fully reworked.
Star Sword Sovereign (4*) changed to: "Wind characters' CA damage up. Attack/MA up based on Swordshine levels. Gain 1 Swordshine each turn, lose 2 on damage (max 3)"
5* SSS: same as above, gain 2 Swordshine each turn, max 5.
New EMP: dodge chance
Seofon
Emblema (S1) reworked: CA Instant Standby to Seofon, gain 1 Swordshine. At ++, gain 2 Swordshine, gain CA Specs Up (1x). CD to 7 (6 at +, 5 at ++)
Emblema++ moved to level 90.
Seven-Star's Brilliance (S4) no longer requires 3 Swordshines.
(1/2)
Drang
Fair Trick (S1) changed.
In offense mode: debuff resist down, Delay
In defense mode: heal all allies, CA meter gain up. CD to 7 turns (6 at +)
Switcheroo (S2) now change stances, CD to 1 turn (0 at +)
(1/2)
Two different styles of phone case. One style features Christmas Katalina and Christmas Vira.
The other features Ferry, Vania, Cain, and Eustace.
Claw game cushions, featuring A-yama R-ko Knights, as well as the collab art featuring the Dragon Knights plus Arthur and Mordred in painter's gear.
November's 5* character uncap will be the Black Knight, and unlike Rackam, her 5* uncap will come before Unite and Fight.
No art preview was provided this time, so feel free to joke about her CG anime version all you want.