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THE BOUND is an acrobatic vigilante who has a complicated relationship with the small gods in their armour, boots, ropes, etc (and they imprison a loose god in their blade, which upsets it no end). They can also just Batman their way into scenes they aren't in:
THE AZURITE is a cleric of Azur, the Gold of Gold, who does trade and commerce magic. They can buy skills, friends, languages and even, if they're willing to break the bank, a minute of their lives to do again:
@TheJPBradley did a wide variety of criminal gods in his Crime section, including Rob The God of Mugging who has a convenient donation system in place for new members of the church
And finally, @TheMaddigan, Chris Taylor, the ancient and weathered reprobate with whom I share a good percentage of my life and spirit, will work with me on a game. This is basically a month off for me because Chris and I make games automatically as a byproduct of conversation
@jdragsky wrote Sleepaway, which has the most innovative treatment of gender I've ever seen in media (let alone RPGs). God knows what we're going to build together but you can bet it'll be good
The Gutter Cleric is a divine con-artist who steals power from forbidden, forgotten or merely unpopular gods and uses it to overthrow the government. Learn more about them in the Spire RPG class breakdown here: https://t.co/CLUlAt94QZ
In this book! You'll get:
- 2 new classes, the Mortician Executioner and the Gutter Mage
- Full sections on crime, religion and order in Spire
- Three big scenarios including The Birth of Brother Harvest, where an aelfir god is being illegally grown in a drow hatchery
And, as ever, lots of illustrations from Spire maestro @stoneadrianart, who is knocking it out of the park as usual
Pleased to announce that the Kickstarter for SIN, our upcoming Spire sourcebook, will launch on Tuesday 30th March. You can click here to be notified when it goes live: https://t.co/Old7zPxOsQ