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Chinese 8-Bit testing environment I made in Lunar Magic. Version 1.
Includes stuff like functional turn blocks and ? blocks, all four Koopa colors (not just the red one), a Goomba looking exactly like in the Chinese bootleg and a Bullet Bill.
Went to port the graphics from the Chinese NES version of SMW over to the SNES version because... reasons.
And that made me realize just how messy the tileset layout is. I have absolutely no idea what tileset corresponds to what. So many near-duplicates too.
C'mon, J.Y. Company!
Gn fellas
*old art from January I'm trying to recover from the depths of the void*
@TreyArts0808 hey look
it's my ocs
2 of my ocs
with ref sheets that i made all the way back in january
@makeupanartistt Yeah... that's me. My backgrounds are just...
They're bad. That's all I have to say.
@TapeCassetteGuy not the most ideal pancake to eat
Okay, but if anything related to these little fellas gets revealed at the #SummerGameFest / #E32021, I will literally eat my shoes.
@TapeCassetteGuy All I can say is: It can only go well.