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That was a long art stream... here's the work so far, drawing my Divinity: Original Sin 2 character with @patellacoop !!
skeletons are HARD to draw omg
Jets Model Rigging Debrief #3: Tears affected by gravity with glue in Live2D!
This is made with 2 separate deformer families - one for the tear on cheeks, and another for the tear drop. The tear's smooth transition between the 2 deformers is done by glue!
#Live2D #Live2DWIP
Face shading, goggle and mask highlights, and SHINY CHROMATIC GLASSES LIGHTS.
I cant emphasize enough how much fun I had rigging Jean's model :D
#Live2D #Live2DWIP
back to work. im now well enough to resume the grind. the rigs wont rig themselves!
For fellow live2D modellers or interested clients, I am open to rigging mecha/solid parts of models!
Take note though, in most cases, I will have to see the source file, so I will need the permission of both the client and the modeller.
Feel free to DM me about it!
when I see fugi, I split layers and rig it in live2D https://t.co/4MvgapzDJU