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finally got my own dall-e invite and blew through my credits already, some highlights
day 68: trying to get a more satisfying shatter effect, mostly just running into framerate issues
#threejs
day 54: spent two hours trying to build a custom character controller, didn't even fail in a fun way. here's a weird shape instead.
#threejs
day 38: artist's rendering of the twilight imperium game i have been playing for the last 10 hours. had to make this while everyone was eating dinner.
#threejs
day 35: made the mistake of opening blender. spent four hours trying to figure out how to export a model with a texture. still have not succeeded. death to all software