//=time() ?>
@kilnfiendpotter @dimension20show Um so I was just going to do a quick version of this but I got carried away??? Anyway here's First Fist Michelle of the new SF monastery
Haven't made a mask in awhile but I'm still capable of dimensional work! Just focusing on illustration for now https://t.co/Zf8cIaTSda
Post 4 fictional characters you relate to and let people assume something about you
Submitted my portfolio to Wizards! Everyone else was doing it and it seemed fun. Also I extremely want to do art for @wizards_magic and @Wizards_DnD. #VisibleNonbinary
@NekroXIII Prints: https://t.co/4SVuNQTLEL
Patreon: https://t.co/EIzh5GWmWe
Without downloading new pics, what's it like dating you? https://t.co/zY8LCwih85
I do a LOT in the rough stages and it still looks terrible, because this is the base of the final painting. Then I did a separate layer of smudging for my warp effect; I penciled a rough outline of where smoke should go, then smudged it around (sample all layers).
Then it's color layer time. This happens in a couple phases, add overlay, wash a solid layer of color over the whole thing to unify it, another overlay to emphasize and deemphasize as needed. It looks bad, but that's not the point.
From here I add some greyscale values to figure out my lighting. I usually start with a gradient background, sketch in some value, adjust with overlays, and generally fiddle with it till it looks right. Again, polish is for later, this is rough.