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@DanAdamKOF yup you're right, its subtle so not that noticeable. also changes the portraits from 'hi-res' to original.
KOF'94 REBOUT came out in a weird time where the visual bar for 2D fighters was set in the likes of GGXX and Arcana Heart.
It has a peculiar sprite style, which if refined a bit more, would look a lot like Akatsuki Blitzkampf's
PS2 KOF2003 and SVC Chaos would get similar treatments as 2002. Higher resolution portraits/art. But maintains the original neogeo pixel art for the in-game sprites. SVC Chaos would not get 3D Stages though, just clean upscales. (8)