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Character Design Stuff. & @1pt2pt3pt

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Some ideas to explore, when you are doing your hand studies. 1) Viewing-Angles change how we draw the same shapes. 2) Silhouettes are the "First Read". 3) The details also need to be in perspective. 4) Stretch and Pinch

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Step 1 - Learning that "Mirroring" is a thing. Step 2 - Learning how to mirror Lines, Shapes and Forms (across a centerline). Step 3 - Mirroring these "in perspective". (and accounting for distortion). All this takes scrutiny and practice.

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Mapping/Studying the surface movements and shapes - of each pose.

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The Largest forms/silhouettes tend to be the "First Read". Translation: The large shapes deliver the large story. This makes them super important to design-with-care.

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I like to find the inner corners, whenever possible. then indicate them once they are found.

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Some ideas. Studying the forms of the hand and face.

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The Face, in profile = Side View. Some things to notice and explore.

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Four pages exploring hands. Focusing mostly on cylindrical forms.

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Thumb Stuff for today. I am starting to like the thumb, despite it's challenges. It is such an interesting form. The form with the most "character", of all the forms in the hand. I think so. Of course, the "hand in total" tells the real story.

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Heads and Hands. Lets analyze them in ways that can be useful for an artist/designer. Here are some ideas. I hope you like them!!

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