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Thinking about the #Obsidian themed goblin-golem construct I made for Pathfinder Adventures back during my first year at the company 🖤
I still really like'm.
HUMANKIND character creation is giving me exactly what I want
The PS1 aesthetic I think would be fun to work in generally because the limitations allow for a lot of creativity, but also would also ideally help make a game like this possible on a much smaller production than the original, apart from the SE style cutscene animation lol
the deepest, foggiest game memories I have: https://t.co/XkGodtXpqT