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Spyro 3 Randomiser v1.1.0:
* Entirely new locations for eggs to appear in
* Improved requirements randomisation
* Randomised portal visuals, text colours, and thief colours
* Late game levels are shuffled
* Spyro and Sparx's colour schemes are altered too
https://t.co/0gEn4ATdHQ
Introducing: the Spyro 3 Randomiser, inspired by @odd_kara's recent Spyro 1 Randomiser
https://t.co/JBjgO2ucUg
MediEvil II (Feb 28, 2000 prototype)
Contributed by Anonymous, originated from a bootleg disc
https://t.co/ho0bop8UlE
Here we see some early art of Spyro. The first is of Craig Stitt's initial design, which would later be dropped in favour of Zembillas' design, seen in the rest of the images. Spyro's original green colour scheme can also be seen here, as well as a colour diagram used for Spyro 2