Ian MacLartyさんのプロフィール画像

Ian MacLartyさんのイラストまとめ


Game developer. Get Mars First Logistics on Steam: s.team/a/1532200. Previously: Boson X, Dissembler, Jumpgrid, Catacombs of Solaris, etc.
shapeshop.games

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One design problem I've been grappling with is that dust would often obscure your view. Completely transparent dust looks too insubstantial for my liking, so what I did is render the outlines of nearby objects through the dust. Quite happy with this compromise.

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The whale is made of water and has a skeleton, navigable internal organs, baleen and a blow hole!
It was generated in layers using custom minecraft scripts and 3d models made by and me.

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Tonight I showed this sculpture I made in minecraft with the help of . It's called Blue Whale.

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Bit of an announcement:

Red Desert Render now has an experimental
ONLINE MULTIPLAYER mode! (press O to activate it)

Yes it is now an MMO*!

There's also now a day/night cycle and local co-op, plus many small tweaks!

https://t.co/PG5y8LN6KE

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9 is the perfect number of accolades for Jumpgrid

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New game: A Road that May Lead Nowhere https://t.co/udu1OS0m31

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