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earthworm jim update, finished the high poly sculpt, might import this into blender later to try and retopologise it and texture in substance painter
That being said, jim probably has my favourite video game character design so hopefully they stay true to how the character looks aswell
Was going to do a post on favourite non marvel/dc comic characters, was going to start with the phantom, however this rob liefeld drawing of the character caught my attention, the world needs more characters with liefeldian proportions
working on an update on that base mesh i started, the plan was to make both male and female heads, instead ive made unisex base mesh using poly groups, which i can manipulate to either make it more masculine or feminine
My name is Connor Baxter, I am a freelance 3d artist and character designer looking for commissions and full time work, I use zbrush, blender, substance painter, flash and photoshop, if interested contact me at realinvaderdesign@gmail.com #3dartist #gameart #characterdesign
revising the sonic i did, again, looking more at the gregg martin design sonic has a more elongated/squashed face and that the smile is less pronounced