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I might have to resize the player character to this proportion... It keeps the armor smol and the helmets/monsters look big...
#indiegamedev #screenshotsaturday #pixelart
@helvetesfonster A lacraia tem duas pontas iguais... Quando mordem pensando "achei seu ponto vital", a cabeça real ta bem longe dali.
Cultiva sua força e atenção num ponto que não possam atacar. Quando te morderem a ponta evidente, você da a volta por cima de quem te fez mal '-'
I'm making smol bois hats/helmets/masks...
#indiegamedev #indiegame #gamedev
Found the first image online... Now I'm editing it to find the perfect proportions...
I want to wear the third one from left to right...
#indiegamedev #indiegame
Now we have them bulging bones ( ͡ ͡° ͜つ ͡͡° )
#indiegamedev #indiegame #b3d #blender https://t.co/4OGijH0G4c
Trying a render/matcap thingy... It took me everything to get to this point, and it works better with light colors, but it's all I could do trying to get to an old render feel...
I can do some changes later, but that's it...
#indiegamedev #gamedev #render https://t.co/9nXN2Pac5Q
@Mycelion Now I'm crazy about it, I wanna learn how to make matcaps that look like Rare's snes renderings:
╭( ๐_๐)╮
A #WIP of another common creature.
My other #game, Nautilus, is practically done... Now I need only to implement ads and the stuff needed to upload it to Google... BUT, in order to pay for a dev account, a credit card is needed... So I gotta find a family member who owns one 😂 https://t.co/nNDGBoFC1g