Jão (João Diniz) - |𝕮𝖔𝖒𝖎𝖘𝖘𝖎𝖔𝖓𝖘 𝕺𝖕𝖊𝖓|さんのプロフィール画像

Jão (João Diniz) - |𝕮𝖔𝖒𝖎𝖘𝖘𝖎𝖔𝖓𝖘 𝕺𝖕𝖊𝖓|さんのイラストまとめ


Pixel art, drawings and comics. ENG/PT-BR. You can also find me at instagram.com/ilustrajao on Instagram, where I post mostly in Portuguese!(Any pronouns
jaofazjogos.itch.io

フォロー数:602 フォロワー数:627

That was a hot second, but behaviours are done! This is starting to feel like routine. Collisions (and projectiles in this case), move on the next boss, rinse and repeat.

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Valeu demais, Glauber! I'm Jão, artist and illustrator for a while but trying to get into professional pixel art soon (I hope!) You can check more of my stuff at https://t.co/ZRTENJbaVn , too!

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Hi, I am Joao and I'm an artist and illustrator trying to get a break in pixel art!

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Unproductive day today...they can't all be winners. Have this little a animation loop as a treat

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Once I realized you could actually reach the fireball with the dash, I thought it would be a cool hidden trick, kinda line shine sparking in super metroid. Not sure if it will even be useful, but it looks pretty alright, I think.

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The plan is to have a small game where you get 4 mobility power ups: dashing/headbutting, gliding, a fireball and doublejumping. Each comes from defeating a boss, no normal enemies around.

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I'm currently trying to put something together on for the quarantine. Having lots of fun, but putting the code together is def. less fun than making the animations.

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I also wanted to have a more varied background, but as soon as I figured I was too dumb for openBOR I made a single, horizontally tiling beach background. It looked decent enough to use on the title screen, too, I guess.

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Once I realized how much trouble my brain was having getting around openBOR, though, I quickly scrapped the other playable characters. I kind dig the wrestling beetle and the Guy-esque penguin, but I could live without the chameleon

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