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@eliot_small did another search and found a super useful example--this is just a plane over a pool mesh and it's rendering the depth buffer (which..... by itself doesn't look very water like, but you can use this as a mask)
@eliot_small sorry also the dotted line shows the values of the depth! it may be a little confusing but the water is basically a plane and its looking behind it and telling the shader how far to the next mesh! kind looks like this
crusher as relic mecha.... piloted by a bright young student who has just found her father after years of searching 🤔
i wanted to try redesigning luin mecha..... pulling more from nausicaa for insp since its closer to the relic aesthetics
ok bev gave me permission to post this edelgrid she drew for my bday that ive stared at for 5 hours now..... not that she needs me to boost her or anything but u should commission @beverlylove 😭✨
since i mentioned both lucina + painting today and forget only 2 ppl knew me from before fe3h..... a peak into my past life