//=time() ?>
For the Djaradin, we needed a giant ballista capable of taking down a dragon. Seriously, this thing is massive (about the size of a one-story building). Was super challenging to create and animate!
👉Link: https://t.co/Tv6zlv97UZ
Patch 8.2 is here, and I wanted to share some of the work I’ve done for #RiseOfAzshara on the @Warcraft team! Spent many months working on the art for Mechagon alongside many talented folks. Hope you all enjoy! #gameart #gamedev #Warcraft
@matticus said, "I hate Pepe. I hate Murlocs. I hope the two never fuse." Well...here you go! #sorrynotsorry #pepe