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As much as it disgusts me that it takes 180mb to convert an html5 app to a desktop app. Electron is pretty convenient.
Added a debug mode to visualize all the priority draw areas and now I can only think of multiply layers over pixel art...
Enjoying using this EGAify script for Aesprite from
@DNABeast
this was a quick sketch to do something Conquests of camelot / Colonels Quest / Quest for Glory inspired. Still pretty rough, but not bad for a quick go.
A preview of some monsters by @Liannethy going into #TreasureHunters #GameDev #screenshotsaturday
I think more pixel artists should look towards the Amiga for inspiration rather than the SNES. #PixelArt
Here's a WIP shot for the terrain tool. Still needs texturing + optimization, but builds this from a simple heightmap.
I've modified some of those open art tiles. For a WIP RPG map. I need to get my layering sorted tho! #ScreenshotSunday