Jackson Wagnerさんのプロフィール画像

Jackson Wagnerさんのイラストまとめ


QA Lead/Game Designer @wildermyth, he/him
|D&D keeps me alive|
|I use a sidearm in Destiny 2 and I'm not ashamed.|
Art by Mymic
ko-fi.com/jacksoncreates

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To balance out all the Kickstarter posts I'm making (I'd feel worse if it wasn't for such an incredible project made by even cooler people) I figured I should re/introduce myself!

Hi! I'm Jackson and I'm a video game QA/Designer and a TTRPG writer in my spare time. A *short* 🧵

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I still can't believe our Kickstarter managed to hit its first stretch goal on the same day it started! I'm humbled and grateful for the enormous amount of support and love this project has been shown so far. Go check it out if you haven't already!

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We've nearly hit our first stretch goal within Day 1 of our Kickstarter! Two more backers and the book will include a new species option for players! One whose very origins are tied to the nature of runic magic.
If you have yet to back it, now is absolutely the time too!

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Looking for an awesome, high-level mini-campaign packed with magic, monstrosities and the greatest lich to ever not live? Back the Runic Compendium on KS and gain access to the Lich of the Lost Adventure!

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Absolutely! This is one of our monsters, the Storm Spider: it casts the Storm rune on its webs, pulling in and electrifying any unfortunate creatures that are within range.

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For Day 23 of The heroes begin a new path. This will see them face down Diagams; massive lizards capable of channeling electricity through ore veins within the earth. Yet there is no sign of them in the first room, only a burbling brook and a bed of comfy mushrooms.

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Day 22 of is almost over. Today's room sees the heroes leave the town of monsters behind, and seek the Descent. This room contains a liquid that takes treasures and offers supplies. It is a gamble all dungeoneers must roll the dice upon. Will greed overwhelm sense?

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For Day 14 of the party chooses to advance through a Krithik-infested portion of the dungeon. The first room is a yawning cavern containing the slime of dead Krithiks, along with several unguarded clutches of eggs. If the party wants a pet, who're you to stop them?

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Day 13 of is a big one! The adventurers finally reach the first significant level of the dungeon: The Infested Caverns. Three different species make their home here: the adaptive Welds, the swarming Krithiks, and the Diagams, or Storm Moles.
They aren't fond of guests.

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For Day 12 of we reach the final room in the first level. Here the party must use all that they've learned in the previous rooms. Great treasures lay guarded by four elementals.

They must choose the scope of their battle wisely, for overreach spells certain doom.

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