//=time() ?>
Emotes to taunt the other players with in our Capture the Crown, Duck royale, game.
/w @andytouch & @GabeJadderson
2/2
"Disgaea: Succubus" rigged and animated with 2D animation package
#madewithunity
Player character for @andytouch and @bruinsee and I's @gamemakerstk Jam entry.
The Arch Wizard Duck, Nugget.
#gamedev
💡URP Forward+ Rendering
With the availability of Forward+, you can now incorporate a larger number of lights than the current limit of 8 lights per object in your scenes. Simultaneously, the performance of rendering in your projects will scale better as you increase sources.
My apple pen died and I'm tired now so I'll do more tomorrow xoxo gang https://t.co/dAdKvW0jlg
Im gonna call this one done. Learned a lot about the workflow for lowpoly 3D and pixel art textures in Blender.
Rigging was probably the worst part not gonna lie. 😭
#gamedev