//=time() ?>
Likewise, the gameplay animation of Aruni's arm was more consistent with a below-elbow amputation, so we updated the design and swapped both prosthesis to the left side of her body for Aruni's unique melee attack and gadget deployment.
Proud of the team working on Aruni and representing prosthesis in the game. The team worked with military vets & gamers with prosthesis and their input was invaluable.
Earlier designs didn't account for a lot of design challenges.
Props to concept artist Vivian on designs.
Drone. Teleport. Eliminate. Repeat.
M.U.T.E Protocol today!
Illustration by the ever talented John Bigorgne.