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Whenever I stroll around an art museum I get a bunch of ideas for game aesthetics, mechanics, characters, or graphics tricks.
Same for walks in nature or talking with new people. Getting away from the familiar is critical inspiration!
Egregoria is an open-source city-builder by Uriopass: https://t.co/MqWyFMfNP8
East of the Sun and West of the Moon, illustrated by Kay Nielsen.
(Found here: https://t.co/kUGEGHZxYe)
Today is the first day of fall!
The perfect day for my favorite wholesome comic by @WholesomeNsuch:
Decided not to do Ludum Dare 45, but the premise I was going to go with is you trade your soul for a few pieces of candy corn and you have to trade your way up to getting your soul back.
Often when writing graphics code I really enjoy the simple scenes with basic color combinations.
Despite that the more I learn the more easy things don't feel "real" enough to pursue as a style. But that's a terrible impulse I try to fight.
I added a basic camera for taking screenshots of creations.
The camera has me thinking about how #VR can be an incredible tool for planning film shots.
Spent today fixing some of the bugs with the boolean operations in my virtual reality modeling tool. This is running on my #OculusQuest